

Your game can be run full-screen or in a window. Alpha-blended sprites are supported in 32-bit colour games. In the graphics arena, choose from 256-colour, 16-bit colour and 32-bit colour - either go for that retro feel, or enjoy the benefits of no palette! It's up to you.

The IDE has an integrated debugger to allow you to step through your script and easily trace down the source of errors.Autocomplete, function calltips and on-line help are all available when editing scripts. Set up the game basics with point-and-click in the editor, and then script how the game deals with various events and inputs.

Powerful yet simple Java/C#-style scripting language for scripting your game.Native Windows, Linux (x86) and Mac (currently in beta) versions of the game engine, to maximise the number of people who can play your game.Graphics filters allow you to easily scale up low-res games to run on modern systems.
Game maker studio palette swap driver#
The software graphics driver is still supported too, for running on older systems.
